lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/ZvHKRQ2f"] [Date "2023.09.05"] [White "Dinobugy"] [Black "SIYAMUNGEKAR"] [Result "0-1"] [UTCDate "2023.09.05"] [UTCTime "10:28:30"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (0.94 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Nf3?? { (Mate in 5 → 2.73) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nf6?? { (2.73 → Mate in 2) Checkmate is now unavoidable. Be7 was best. } (2... Be7 3. Ng5 Bxg5 4. Qh5 g6 5. Qh3 f5 6. exf5 Kf8 7. Qxd7) 3. Nxe5?? { (Mate in 2 → 0.79) Lost forced checkmate sequence. Ng5 was best. } (3. Ng5 Bb4 4. Nxf7#) 3... d6?? { (0.79 → 6.38) Blunder. Qf6 was best. } (3... Qf6 4. Qf3 d5 5. e5 Bb4 6. c3 Qf4 7. Qxf4 Nc6 8. d4) 4. d4?! { (6.38 → 4.15) Inaccuracy. Bc4 was best. } (4. Bc4 Be6 5. Qf3 f6 6. d4 d5 7. Bb5+ c6 8. exd5 Qe7+ 9. Qxf6 cxb5 10. Bg5 Bb4+) 4... b6?? { (4.15 → 10.54) Blunder. Nc6 was best. } (4... Nc6 5. Qf3) 5. Bf4?? { (10.54 → 2.84) Blunder. Bc4 was best. } (5. Bc4) 5... Bg4?? { (2.84 → 6.44) Blunder. Qh4 was best. } (5... Qh4 6. g3) 6. Qd2?? { (6.44 → Mate in 2) Checkmate is now unavoidable. f3 was best. } (6. f3 c6 7. Bc4 d5 8. Bc7 Qf6 9. Bd8 Qh6 10. Be7 Kd7 11. Bg5 Na6 12. c3 g6) 6... b5?? { (Mate in 2 → 5.04) Lost forced checkmate sequence. Be2 was best. } (6... Be2 7. a3 Bxf1#) 7. Bg5 Qc8?? { (4.83 → Mate in 2) Checkmate is now unavoidable. f6 was best. } (7... f6 8. f3) 8. Nc3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Be7 was best. } (8. Be7 f6 9. Bxf8#) 8... Na6?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Be2 was best. } (8... Be2 9. Bf6 Bxf1#) 9. h3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Be7 was best. } (9. Be7 b4 10. Bxf8#) 9... Nb4?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Be2 was best. } (9... Be2 10. Bf6 Bxf1#) 10. hxg4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Be7 was best. } (10. Be7 Nxa2 11. Bxf8#) 10... Kd8?? { (Mate in 6 → 12.60) Lost forced checkmate sequence. Nd3+ was best. } (10... Nd3+ 11. cxd3 Qg4 12. Bc4 bxc4 13. f3 Qg3+ 14. Kd2 Qf2+ 15. Kd1 Qd2#) 11. a3?? { (12.60 → Mate in 6) Checkmate is now unavoidable. Nxb5 was best. } (11. Nxb5 Rb8 12. Qg5+ f6 13. Qa5 Rb6 14. Qd5 Qd7 15. Rh3 c6 16. Qxc6 d5 17. e5 Bb4+) 11... Be7?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nd3+ was best. } (11... Nd3+ 12. cxd3 Qg4 13. f3 Qg3+ 14. Kd1 Qe1+ 15. Kc2 Qd1+ 16. Kc3 Qxd4#) 12. axb4?? { (Mate in 5 → -0.58) Lost forced checkmate sequence. Nd5 was best. } (12. Nd5 Nxd5 13. Qc3 c6 14. Qa5+ Kd7 15. Qd8+ Ke6 16. Qxe7#) 12... Bg5?? { (-0.58 → Mate in 4) Checkmate is now unavoidable. a5 was best. } (12... a5) 13. Qxg5?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qc3 was best. } (13. Qc3 Ke7 14. Qc6 Kf6 15. Qd5 Bd2+ 16. Qxf7#) 13... Qg4 14. Bxb5 c5 15. Rh4 Qxh4?? { (Mate in 1 → -4.82) Lost forced checkmate sequence. Qe2# was best. } (15... Qe2#) 16. dxc5?! { (-4.82 → -6.77) Inaccuracy. Rxa7 was best. } (16. Rxa7 c4) 16... d5?? { (-6.77 → 0.00) Blunder. a5 was best. } (16... a5) 17. exd5?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ra6 was best. } (17. Ra6 dxe4 18. Rd6+ Kc7 19. Rc6+ Kd7 20. Rd6+ Kc8 21. Rc6+ Kd7) 17... Kd7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Re8+ was best. } (17... Re8+ 18. Kd1 Re2 19. c4 Rd2+ 20. Kc1 Rxb2#) 18. Rd1+ Kc6 19. b4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rd6+ was best. } (19. Rd6+ Kc5 20. Rd5+ Kc4 21. Rd4+ Kb5 22. Rd5+ Kb4 23. Rd4+ Ka5 24. Rd5+ Kb4) 19... Rae8+ 20. Kf1 f5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Re1# was best. } (20... Re1#) 21. b5+?? { (0.00 → -4.95) Blunder. Rd6+ was best. } (21. Rd6+ Kb5 22. Rd5+ Kc4 23. Rc5+ Kd4 24. Rc4+ Kd5 25. Rc5+ Kd4) 21... Kc5 22. Rd5+ Kc4 23. Rxf5?? { (-4.31 → Mate in 1) Checkmate is now unavoidable. Rd4+ was best. } (23. Rd4+ Kc3) 23... Kc3 24. Kg1 Re1+ 25. Kh2 g5 26. Kg3 h5 27. Kf3 h4 28. g3 hxg3# { Game ends by variant rule. } 0-1